A beginner does not need a full bag, a perfect backhand or a competition-sized event to enjoy disc golf. A short introduction with simple stations can give new players a first taste of throwing, putting, course etiquette and the fun of playing together.
This six-station format is designed for a club, school, workplace group, community day or friends’ gathering. It follows the spirit of NZDG’s beginner guidance: disc golf can be played in shared public spaces, does not require much equipment, and players with different skill levels can take part together.
Start with a simple plan
Choose a safe, accessible park or course and keep the first session short. If you are organising a public or club event, read NZDG’s event-planning guidance before setting a date. It highlights the need to consider capacity, permissions and safety, and recommends checking the calendar so your event does not clash with a larger tournament nearby.
For equipment, aim for one beginner-friendly disc per person where possible, with a few spare discs available. A beginner does not need a specialised collection; NZDG’s starter information says one to three discs can be enough to begin. Mark practice areas with plain cones or visible objects, and keep throws directed into open space.
The six stations
1. Welcome and the basic idea
Start with a five-minute explanation: players throw from a tee towards a basket, then throw again from where the disc comes to rest. The aim is to complete the hole in as few throws as possible. Show the group how to stand behind the disc, wait for the area ahead to be clear, and take turns.
Keep the introduction visual. Hold up a putter or mid-range disc, point out the basket and demonstrate one relaxed throw. New players have enough to take in without a long rules lecture.
2. Grip and flat release
Give each person a comfortable grip and one simple throwing cue: keep the motion smooth and finish with the disc on a predictable angle. Let beginners make short throws into a wide target area rather than chasing distance.
Volunteers should demonstrate once, then watch for one useful adjustment at a time. Avoid rebuilding someone’s entire technique during their first ten minutes with a disc.
3. Putting into the basket
Set up a short putting station with several discs and a clear throwing line. Begin close to the basket so everyone can experience a successful putt, then let players step back if they want a challenge.
Use a small game such as “make two out of five” or “choose your own distance”. The point is to learn the target and a repeatable motion, not to create a leaderboard.
4. Throwing to a landing zone
Mark a broad landing zone with cones. Ask players to throw a controlled shot that finishes anywhere inside it. This introduces the idea that good disc golf is often about choosing a useful landing area rather than simply throwing as far as possible.
Offer a shorter line for anyone who is new or unsure. Keep groups spaced out and only retrieve discs when the throwing area is safe.
5. Etiquette and safety
Make this station practical rather than formal. Demonstrate waiting until the fairway is clear, standing well away from another player’s swing, watching where discs land, helping with searches and keeping bags or drink bottles out of throwing lanes.
Because many courses share public parks, remind the group to give way to walkers and other park users. Organisers should also check the venue’s permissions and identify any roads, paths, water or other hazards before the session starts.
6. A short team mini-hole
Finish with a short hole or reduced layout. Put beginners in small groups with a supportive player or volunteer, and let each person complete the hole from a suitable tee or marked start point.
Keep the scoring optional. A simple “best moment of the hole” debrief can be more welcoming than comparing totals. Ask what felt comfortable, what surprised them and which station they would try again.
Make the day welcoming
Use plain language, offer more than one throwing distance and make it clear that nobody needs to be athletic or experienced to join in. Avoid making a new player throw in front of a crowd if they would rather practise with a partner.
Plan for weather, water and shade. Give volunteers defined jobs such as greeting, demonstrating, spotting throws, managing discs and checking that the next group is ready. A simple timetable might allow ten minutes at each station, a short break, then twenty minutes for the mini-hole.
End with a clear next step: share the local course, club night, beginner session or official course finder. NZDG’s guidance notes that disc golf can be played informally, in leagues and in tournaments, so a first intro day can lead to whatever level of involvement suits the player.
A repeatable community format
The best part of this idea is that it can be repeated. Keep the cones, spare discs, short briefing and station cards together in a club tub. After each session, note which station ran long, which explanation confused people and what beginners asked most often.
That feedback gives the next intro day a better starting point without turning it into a complicated programme. A welcoming first experience is a practical way for a club, school or community group to help more people discover disc golf in Aotearoa.
Sources: NZDG: What do I need to start? and NZDG: Run an event?.
FAQs
Who could run a beginner disc golf intro day?
A local club, school, workplace, community group or group of friends could use this format, provided the venue is suitable and any required permissions are arranged.
How much equipment does a beginner need?
Not much. One suitable disc per person plus a few spares is enough for an introduction, and NZDG’s starter guidance says one to three discs can be enough to begin.
How long should the six-station session take?
A practical starting point is about ten minutes per station, followed by a short break and a twenty-minute mini-hole, with flexibility for the group.
What should the safety briefing cover?
Cover waiting until the throwing area is clear, standing safely near other players, watching discs, helping with searches and giving way to other park users.
Should beginners keep score?
Scoring can be optional. A short mini-hole can focus on learning and confidence, with scores added only if the group wants them.
How can players continue after the intro day?
Share a local course, club session, beginner event or the official NZDG course and club resources so each player can choose a comfortable next step.

